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Re: Carbon vs. Classic

To: "REALbasic Games" <REALbasic-Games at lists dot realsoftware dot com>
Subject: Re: Carbon vs. Classic
From: Andy Dent <dent at oofile dot com dot au>
Date: Mon, 1 Mar 2004 12:09:48 +0800
References: <200402291012 dot i1TAC8mJ018484 at mail3 dot highway1 dot com dot au>

Nick Lockwood writes


Shockingly, yes the drawing of text really does appear to slow down
rendering a lot.

For the realtime graphs I did for IBVA's Mindforce (Cocoa app) I ended up using QuickDraw views and the old QuickDraw calls to get fast text rendering. I suspect something similar, using declares, will be the only way to get fast text rendering in RB.

--

Andy Dent BSc  MACS  AACM   http://www.oofile.com.au/
OOFILE - Database, Reports, Graphs, GUI for c++ on Mac, Unix & Windows
PP2MFC - PowerPlant->MFC portability

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