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Re: Chat and IM

To: RBGAMES <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Chat and IM
From: Seth Duke <seth at johnfinley dot com>
Date: Fri, 04 Feb 2005 17:22:24 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
I think it would make sense to keep things running through the server.

They are already connected to the server, no sense creating another
connection. You would just have to have the server look at the incoming
messages and determine whether to broadcast to all or not.

On another note, if it is going to the server and the client gets cut off
for some reason, you can still keep your message in a queue to send when
they are back online.

-Seth


On 2/4/05 4:06 PM, "LMSpam at neuropop dot com" <LMSpam at neuropop dot com> 
wrote:

> Before the weekend sets in...
> 
> I've gotten Chat happening through the server, but now I'm wondering,
> if people want to send private messages would it be wiser to still send
> those through the server, or would a peer to peer solution make more
> sense?
> 
> I foresee issues w/ firewalls -- anything else?
> 
> L
> 
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