| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Setting quaternions by way of "=" or copying them |
| From: | Frank Condello <developer at chaoticbox dot com> |
| Date: | Tue, 22 Feb 2005 00:17:22 -0500 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <20050220180020 dot A4A5773F10F at lists dot realsoftware dot com> <d7765b7ae821f510e569a3dde52056a7 at uio dot satnet dot net> |
On 21-Feb-05, at 11:54 PM, Heinz J. Gattringer wrote: Is there a nicer and more efficient way to copy one quaternion to another without having them "coupled"?
If yer using RB5.5, put the following method in a global module:
Sub Copy(Extends q1 As Quaternion, q As Quaternion)
q1.x = q.x
q1.y = q.y
q1.z = q.z
q1.w = q.w
End Sub
You now have a Quaternion.Copy method. This isn't more efficient, but
it's definitely nicer.
Frank. ------------ Open Source RB Plugins and Classes <http://developer.chaoticbox.com> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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