It probably requires QuickTime. One thing to note is that the sound
file will bulk up your project. If you have a lot of large sounds, this
can be ugly. What I ended up doing for one of my projects is
distributing Wave files for the Windows build, and Sys7 sounds for the
Mac builds, and the load them up at runtime.
On Friday, June 28, 2002, at 06:58 AM, Chris Smolinski wrote:
For one of my applications, I need to play a sound. What I did was drag
the sound into the project. This works fine under MacOS/X, and on *some*
Windows systems. What are the requirements on the Windows system in
order to play such a sound?
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STILL BURNING...Hell keeps on burning...and burning...and burning...
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