In a message dated 6/28/02 9:55:10 PM, dosrca at cantv dot net writes:
>Hi Jay
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>I made an application that has around 120 little canvases. Every time the
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>cursor moves from one canvas to another, an staticText is updated. My
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>first compilation produced very ugly white flashes in the staticText. The
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>solution was to increase the memory.
Unfortunatly, that doesn't work for me (I have it set to about 256 megs, just
for testing purposes). I'm going to try using the graphics "drawstring"
method, and replace statictext objects with canvases, and instead of changing
the string I'll create a new image with the string on it. I hope that works
out good.
-Jay
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