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Re: Dangerous deallocation/circular reference...

To: REALbasic Network Users Group <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Dangerous deallocation/circular reference...
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Thu, 11 Jul 2002 16:25:02 -0500
At 2:18 PM -0700 7/11/02, Brady Duga wrote:

Specifically, the Tickled object has an array of objects that it treats as a stack - every second it tells the object at the end of the array to do something

HOW? How does it do something every second, if the timer does not have a reference to it? Are you running it in a thread that sits in a loop and watches the Ticks value, or what?


Only if you have no other references to the Tickler object, which I find hard to believe.

Which is precisely what I have.

I still don't understand how this can be.

--
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|    Joseph J. Strout           REAL Software, Inc.                |
|    joe at realsoftware dot com       http://www.realsoftware.com        |
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