At 2:18 PM -0700 7/11/02, Brady Duga wrote:
Specifically, the Tickled object has an array of objects that it
treats as a stack - every second it tells the object at the end of
the array to do something
HOW? How does it do something every second, if the timer does not
have a reference to it? Are you running it in a thread that sits in
a loop and watches the Ticks value, or what?
Only if you have no other references to the Tickler object, which I
find hard to believe.
Which is precisely what I have.
I still don't understand how this can be.
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| Joseph J. Strout REAL Software, Inc. |
| joe at realsoftware dot com http://www.realsoftware.com |
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