Works in my app though only on Windows for some reason. I would also
prefer to other things with it, for example using for zooming, which is
fairly common in some graphics apps.
/Claes L
2004-08-12 kl. 16.10 skrev Edward Brawer:
Hehe...
Actually my app was resizing like crap and flickering nonstop, so I
scrapped it, and am now single-handedly drawing everything.
I have a class-interface with size-setting methods (amongst others),
all interface elements are custom classes, and the window asks the
array of custom controls to give it their rendered image and draws
them to a buffer that is then drawn onto the window (it also sends
them all events like mousemove, drag, up, down, etc etc...).
The result is iTunes-esque drawing performance and quality, on Win32
(Using custom window regions, etc -- resizing is perfect).
The point is, I'm drawing my own listboxes, so I need to implement
wheel-scrolling on my own.
On 12-Aug-04, at 9:49 AM, Lundstrom Design wrote:
I think they work automatically if you have a scroll bar.
/ Claes Lundstrom
2004-08-12 kl. 11.21 skrev Edward Brawer:
Hi,
Does anybody know how to work with mouse wheel scrolling in RB in
Win32 builds?
Thanks,
- Ed
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