On Oct 3, 2004, at 11:49 AM, Stefan Pantke wrote:
I've implemented a small producer / consumer pattern.
Objects can register as consumers for special events.
They then get notfied, when such an event occurs. To
be a consumer, the class has to implemente the consumer
interface.
Other objects can forward notifications to the
producer/consumer manager. The manager decides, who
has to receive a message.
The pattern allows to have anonymous producer / consumer
connections, since events are forwarded based on
subscribed event patterns.
Sounds roughly like what I have ... except I did it using a network so
producers and consumers can be on different machine and architectures
as well
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