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Re: Create virtually a CANVAS subclass

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Create virtually a CANVAS subclass
From: Phil M <phil at mobleybros dot com>
Date: Fri, 30 Dec 2005 22:49:26 -0800
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <200512302317 dot jBUNHCKj026369 at rs26s12 dot datacenter dot cha dot cantv dot net> <62260CE9-C10F-4F59-BDB0-30EEAFAFA969 at mobleybros dot com> <43B62837 dot 5010207 at ryandary dot com>
On Dec 30, 2005, at 10:41 PM, Ryan Dary wrote:

Yes, you can "scroll" controls if you simply iterate through them and "move" them all together. That gives the appearance that you are scrolling the controls. Since there is free clipping when objects within the container controls are scrolled out of the bounds, this will give you what you need.

I guess this is true. What is the advantage of doing this instead of also embedding a Canvas inside the ContainerControl?

Don't get me wrong... Canvases were great... but now, Container Controls are "where it's at!"

Don't I know it!  =)

I have been hard at work on a project which is packed full of ContainerControls. I hope to have it finished tomorrow as I am just putting the final touches on it... and will announce to the list when it is ready.

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