At 05:02 PM 11/30/2006, you wrote:
I'd suggest not using menu arrays. Creating new MenuItem instances
works a lot better.
OK, makes sense - i don't mean to ask, but I don't quite get how
that approach works, could you guide me through it?
I want to make a fairly complex tree; say four levels deep with
nested submenus, some go all the way to the fourth level, some don't.
This can be used as a MenuBar thing or as a ContextualMenu (opened by
ConstructContextualMenu).
I assume you advise against building this in the IDE, you are
suggesting coding it out?
Constructing a Menu Tree using new MenuItem instances seemed
reasonable, but one thing I don't understand is how you link up code
to the events.
Dim m As New MenuItem
base.Append m
OK, so, wonderful, so how do you set up an Event that has code?
> I have found that if I am building a Menu tree, and I am using an
> Array of MenuItems, I can only use arrays within a contigious menu
> and cannot cross into another sub-menu nor be interrupted by one.
>
> Is this a Bug, or is it a limitation of RB?
>
> (Inevitably it's a bug because the Menu Editor allows you to do it,
> yet RB does not complain if you do it, the menus just display very
> wrongly.)
Garth Hjelte
Sampler User
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