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Re: ojbect2D opacity (transparency) in vista

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: ojbect2D opacity (transparency) in vista
From: Karen <keatk at comcast dot net>
Date: Wed, 31 Jan 2007 08:09:20 -0500
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <2C209549-5FD6-4027-85AC-4580794C9D9F at mac dot com>

On Jan 31, 2007, at 7:38 AM, John Kubie wrote:

I use ojbect2D objects in an application. These objects overlay photographs, and it is useful to have partial opacity using fill values between 0 and 1. This works beautifully in OSX, but doesn't work in windows, where fill only has two states: 0 or 1.

I'm also under the impression that vista supports transparency (opacity) much better than prior versions of windows.

My question: Does ojbect2D fill (opacity) work in vista, either immediately, or in the near future?

Related question: is canvas (or windows) flickering gone? (Is double buffering handled by the operating system)?


If you want a quick response post this on the forum... Aaron is running Vista and is likely to know but he does not read the NUG.
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