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Re: High Performance Code (Was: Bitwise Shift operators)

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: High Performance Code (Was: Bitwise Shift operators)
From: Norman Palardy <npalardy at great-white-software dot com>
Date: Sat, 29 Sep 2007 12:06:42 -0600
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References: <BAY107-DAV8132ACB18FF1E0678E2E693B20 at phx dot gbl> <981FFB08-71D3-487B-8A80-4352EE252BB4 at chaoticbox dot com> <2E23AD6D-B086-4475-8213-4C68AB804CFC at great-white-software dot com> <8458FDB7-710C-4350-8FF2-435B36560A6B at declareSub dot com> <88104531-FC2A-4B07-B6A9-BB80F7F17F73 at sqlabs dot net>
On 29-Sep-07, at 11:46 AM, Marco Bambini wrote:

> What is fast for you?
> I mean, how many Microseconds it should take the FastSqrt function in
> order to be "fast enough"?

Since Dan, the original poster, seems to be using this sort of stuff  
for real time audio ... "fast enough" probably has to be "close to  
the speed of the routine if done in assembler"

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