Hi,
I have a game that I have had working on Linux and Windows XP without
problems. I now would like to compilke it to work with Mac. I'm working on
Linux and testing on Mac 10.3.9.
The program has about half a dozen small images that I had just dropped into
the project as .bmp files and then assigned as backdrops to canvases or drawn
using Graphics.DrawPicture. None of these show up when the program is
compiled for Mac.
The work-around is to load them from external files at startup. This will work
on all platforms. But the question is, does anyone know of a way to make it
work like it should? I've tried with .bmp and .png. None of the images were
placed inside folders in the project window.
Don
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