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Images dropped into project don't work when compiled for Mac

To: RB list <realbasic-nug at lists dot realsoftware dot com>
Subject: Images dropped into project don't work when compiled for Mac
From: Don Jungk <rb at flippingdades dot com>
Date: Mon, 31 Dec 2007 12:22:37 -0600
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-nug at lists dot realsoftware dot com
Hi,
I have a game that I have had working on Linux and Windows XP without 
problems. I now would like to compilke it to work with Mac. I'm working on 
Linux and testing on Mac 10.3.9.

The program has about  half a dozen small images that I had just dropped into 
the project as .bmp files and then assigned as backdrops to canvases or drawn 
using Graphics.DrawPicture. None of these show up when the program is 
compiled for Mac.

The work-around is to load them from external files at startup. This will work 
on all platforms. But the question is, does anyone know of a way to make it 
work like it should? I've tried with .bmp and .png. None of the images were 
placed inside folders in the project window.

Don
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