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Re: Workarounds for Keyboard.KeyName?

To: "REALbasic NUG" <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Workarounds for Keyboard.KeyName?
From: "Dennis Birch" <dennisbirch at gmail dot com>
Date: Wed, 30 Apr 2008 11:21:01 -0700
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References: <fed2e2560804301036q72c8979n50db0f5dbf05ab3e at mail dot gmail dot com> <A4BE2F5F-F711-4D3D-AAA8-31DDED760210 at mac dot com>
On Wed, Apr 30, 2008 at 11:04 AM, Warren Heuer <wheuer at mac dot com> wrote:
> Maybe using Asynchkeydown will solve your problem.  For example the
>  Enter Key might go something like:
>
>   if Keyboard.AsyncKeyDown ( &h4C ) then
>      do something with that key
>  end if
>
>  You might be able to find a list of keycodes at Realgurus.com

The something I want to do with that key is get its name in order to
display it to the user in a Preferences window.

In the case of when the Preferences window is opening and the user has
previously entered a choice I don't even need to poll the keyboard to
get the keycode, as I have previously stored that. (But I am using
AsyncKeyDown to get the keycode when the user makes an entry.)

Because there are many possible different keyboard layouts, it would
be difficult for any list to be accurate.
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