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Re: Enforce UI Language Independent of OS?

To: REALbasic NUG <realbasic-nug@lists.realsoftware.com>
Subject: Re: Enforce UI Language Independent of OS?
From: Charles Yeomans <charles@declareSub.com>
Date: Fri, 13 Jun 2008 18:27:41 -0400
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On Jun 13, 2008, at 5:55 PM, Kimball Larsen wrote:

When I wrote the first versions of my main application, it was all done in english - button labels, strings displayed in dialogues, etc. We recently decided it was really time to provide alternate languages.

So, I went through all my source and UI elements looking for hard- coded english strings and changed them to constants. I (possibly mistakenly) chose to leave english as the default for each constant (i.e., I filled in the english string in the "default", and left the entry for "english" blank.)

I then sent it off to my translator, who used lingua to provide spanish versions of all my strings.

So far, so good.

If I change the OS Language to spanish, I get spanish stuff, change it to anything else, I get english. Good.

However, my requirements have now changed (marketing dept stepped in... )

I need to be able to offer versions as follows:

English Only
Spanish Only
English Add-On Pack
Spanish Add-On Pack

We are planning to expand to many, many more languages, so I will need "only" versions of each language, as well as "add on" packs for each. Thus, eventually someone could buy the French Only version, and add German as an add-on pack to it.

This brings up several questions:
How do I make it so that the app will show only a specific language regardless of what the host OS is set for? Secondly, how do I make it so that the user can select which language they want to see in the UI once they have purchased a language pack?

I'm assuming that my language packs will really mostly consist of new language files for their selected language, and a new images database (some of the app images have words on them that will be translated as well).

Any suggestions?

Of course.  I'd suggest replacing the constants with something like

LocalString(Foo)

where 'Foo' is the constant. LocalString is a function that checks to see what the selected language is and returns the string for that language and the constant passed.

Charles Yeomans

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