Hello,
Just a quick note: I've released SuperSpriteSurface 2.0 Beta 2:
<http://www.tinrocket.com/software/superspritesurface/beta/00260/>
SuperSpriteSurface is a class framework for REALbasic that provides a
savvy, modern alternative to REALbasic’s built-in SpriteSurface
control which was recently dropped by REAL Software. There's a general
overview of version 1.0 here:
<http://www.tinrocket.com/software/superspritesurface/features/>
And some of the 2.0 features have been posted here:
<http://www.tinrocket.com/software/superspritesurface/news/>
New beta 2:
The OpenGL plug-in has been updated to version 1.0.1, which will make
SuperSpriteSurface compatible with the latest version of REALbasic.
The SuperSpriteSurface text-engine is included with this version.
Additionally, this version now includes the OS X utility, "Font
Texture Map Maker.app". This application will generate cross-platform
font files for use with SuperSpriteSurface. This utility will soon be
available as a separate download; it can be used for any OpenGL
development that needs texture-map fonts!
Finally, SuperSpriteSurface 2.0 is now being released under a BSD-
style license. The SuperSpriteSurface framework classes are not
encrypted; you can use them in your projects, modify them, make
improvements, etc.
Thanks,
John Balestrieri
Tinrocket, LLC
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